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International Karate + - Commodore64
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Turrican II - PC
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Game info
PC

Blade Warrior

Blade Warrior
GenreAction Adventure
DeveloperImage Works
PublisherImage Works
Released1989
Rating
Graphics:7.0
Sound:3.0
Gameplay:7.0
Overall:6.0
Reviewed byndial
Blade Warrior is a fantasy hack-n-slash action adventure in a twilight, shadows world under siege! The game has unique graphics that look like a film animated scene! Blade Warrior was initially released for the Commodore Amiga computers and later for the PC (MS-DOS). An Atari ST version was never released, although planned.
 
Review
Blade WarriorSTORY / GAMEPLAY
The prince of darkness Murk is here to rule your land. If your homeland is to see the light of day again, Murk must be killed! You must take up arms against the new ruler and his evil and deadly creatures! You have to build your own magical powers to a level that can challenge his abilities. To achieve that, You have to explore your homeland and collect a number of artifacts. Visiting the local Mazes will allow you to improve your magical powers. Be aware of the evil warriors like huge deadly spiders and more as you progress into the darkness! The deadly shadows are everywhere and thirsty for your blood!

GRAPHICS / SOUND
Much like the original Amiga original version, the graphics look really creepy! The PC DOS version supports VGA, EGA and CGA graphics hardware (screenshots from all three graphics modes are shown below). Blade Warrior features nicely animated characters and fast action! Note that in VGA or EGA mode the game runs better with smoother sprite animation and background / foreground scrolling). The atmosphere is misty and haunting, the sprites are light shadows with great animation! The backgrounds feature bright white lighted planes while the foreground consists of some dark (shadows of) rocks and trees. The haunting graphical atmosphere is completed with some chilling horror-style effects (but not sampled on the DOS). Comparably, the Amiga version offers some impressive sampled sound effects during gameplay.
 
Screenshots
  • Blade Warrior
  • Blade Warrior
  • Blade Warrior
  • Blade Warrior
  • Blade Warrior
  • Blade Warrior
  • Blade Warrior
  • Blade Warrior
  • Blade Warrior
 
Gameplay sample
 
Comparable platforms
Commodore Amiga OCS/ECS
PC MS-DOS
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
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The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
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